Nethys climbing bolt pf2e Humanoid species with these weapons often take pride in such a gift, developing clawed combat into an art. 0 Price 40 gp Hands 2; Bulk 1 You gain a +1 item bonus to Athletics checks to Climb while using an extreme climbing kit. May 8, 2025 · Archives of Nethys Afflictions Character Creation + Ancestries Archetypes Backgrounds Classes Feats Skills. Climbing Kit Item 0 Source Core Rulebook pg. Instead of needing to attempt Athletics checks to Climb, you automatically succeed and move up to your climb Speed instead of the listed distance. Nice to have on their own. If you are outdoors and in a stormy area—a rain shower, clouds and wind, hot and cloudy conditions, or even a tornado (including a whirlwind formed by a djinni or an air elemental of at least Large size)—each bolt deals 3d10 points of electricity damage Base Weapons Source Player Core pg. You release a powerful stroke of electrical energy that deals 1d6 points of electricity damage per caster level (maximum 10d6) to each creature within its area. 23 2. Creatures Equipment Setting You also can’t use a shield while climbing. Awakened Animal Rare Awakened Animal Beast Source Howl of the Wild pg. Description A 60-foot-long rope of climbing is no thicker than a wand, but it is strong enough to support 3,000 pounds. Creatures Equipment Setting The bolt deals 1d8 piercing damage and lodges in the target. 1 Awakened animals were once normal creatures before they obtained sapience that gave them one paw in nature and the other in the world of cities and society. There is a Legacy version here. 212 Perception +7 Languages Common Skills Arcana +5, Crafting +5, Diplomacy +4, Occultism +5, Religion +7 Str +1, Dex +2, Con-1, Int +2, Wis +4, Cha +1 Items religious symbol of Nethys, religious text of Nethys, crossbow (10 bolts), staff Creatures Source Bestiary pg. 0 Price 325 gp Alchemical poisons are potent toxins distilled or extracted from natural sources and made either stronger or easier to administer. Failure means you fall from your current height and sustain the appropriate falling damage. Your techniques allow you to fight as you climb. Accelerated Climbing: You try to climb more quickly than normal. 420 2. Whether for climbing, catching, or rending, claws are an indispensable tool for any limbed denizen of the wild. The GM determines the DC based on the nature of the incline and environmental circumstances; you might get an automatic critical success on an incline that's trivial to climb. It takes 1 minute to pry a grappling hook free. At the end of the target’s next turn, the bolt shatters, releasing a whirl of snow and ice that deals 1d12 cold damage to the target and all adjacent creatures. Dec 28, 2020 · Hi everyone! We are still catching up on the PF2e content and preparing for the exciting release of SF2e later this year. As an action, you can load a single lesser alchemical bomb into the bracket; this bomb must be one that deals energy damage (such as an acid flask, alchemist’s fire, bottled lightning, frost vial, or thunderstone). Surface or Activity Athletics DC Slope too steep to walk up 0 Knotted rope with a wall to brace against 0 Knotted rope or rope affected by rope trick 5 Rope with a wall to brace against 5 Surface with ledges to hold on to or stand on Mar 30, 2023 · I suggest utility and debuff options like the Climbing Bolt or the Antler Arrow, but anything that strikes your fancy will work. 283 4. Still, using a Trained DC15 for climbing down a wall doesn't make a lot of sense in the first place; shouldn't that task have been similar to climbing a "wall with small handholds and footholds," meaning Expert proficiency (i. 616 4. A grappling hook is usually thought of as a climbing instrument, but is also used to grapple enemy ships and draw them close before a boarding action. Climb [one-action] Move Source Core Rulebook pg. The FAQ section still needs more love, but please enjoy 9 months of corrections and minor bug fixes 6/2/24 1:45 PM PST Hi everyone! Magical Ammunition Source Core Rulebook pg. - johncarney/prishas-precious-projectiles The shaft of this bolt is wrapped with fine twine. 41 2. Deities Equipment + Equipment (Non-Magical) Archives of Nethys Afflictions Character Creation + Ancestries Archetypes Backgrounds Classes Feats Skills. Full details on how you calculate the bonuses, modifiers, and penalties for attack rolls and damage rolls are given in Chapter 8. These crampons, pitons, ropes, and other tools give you a +2 circumstance bonus on Climb checks. Acolyte of Nethys Creature 1 Legacy Content N Medium Human Humanoid Source Gamemastery Guide pg. Your character needs all sorts of items both while exploring and in downtime, ranging from rations to climbing gear to fancy clothing, depending on the situation. 287 4. 275 2. Portable ram: 10 You attempt an Athletics check to move a maximum distance of 5 feet up, down, or across an incline. If you spend 2 or more actions Casting the Spell, the damage increases to [[4d6]] (4d6) fire damage on a hit, and it still deals double damage on a critical hit. It can melt metals with a low melting point, such as lead, gold, copper Rope of Climbing Source Ultimate Equipment pg. A bolt of lightning strikes outward from your hand, dealing 4d12 electricity damage with a basic Reflex save. You may call a total number of bolts equal to your caster level (maximum 10 bolts). A compendium of arrows, crossbow bolts, and other projectiles made from precious materials such as cold iron and silver. , DC20)? But the CRB doesn't say climbing down a wall with a rope is DC 15. Feb 18, 2023 · How about intangible spells like amped phase Bolt The Unbound Step - Conscious Minds - Psychic - Classes - Archives of Nethys: Pathfinder 2nd Edition Database Can I cast spells underground? Or ghost arrows*? Ghost Ammunition - Equipment - Archives of Nethys: Pathfinder 2nd Edition Database You fire a ray of heat and flame. Thunderstrike [two-actions] Spell 1 Spells Source Player Core pg. Site Owner: Rose-Winds LLC (Blake Davis) Nature provides many creatures weapons for hunting and defense, but few are as common and simple as the claw. 297 2. You attempt an Athletics check to move a maximum distance of 5 feet up, down, or across an incline. When the bolt strikes a solid surface, the twine unwinds and enlarges into a 50-foot-long rope, securely fastened to the surface the bolt struck. Upon command, the rope snakes forward, upward, downward, or in any other Archives of Nethys Character Creation + Classes Feats Prestige Classes Races Portable bolt trap: 125 gp: 9 lbs. 0 Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. Special You can select this feat multiple times. 0 Skill Athletics (Untrained) Archives of Nethys All Slippers of Spider Climbing Item 7 Legacy Content Invested Magical Transmutation Source Core Rulebook pg. The bolt begins at your fingertips. 0 Some entries in the ranged weapons tables are followed by an entry indicating the type of ammunition that weapon launches. 210 2. Make a spell attack roll against a single creature. When the bolt strikes a solid surface, the twine unwinds and enlarges into a 50-foot-long rope, securely fastened to the surface the bolt struck. . You could combine this with Enchanting Arrow to create magical arrows, activate them, and fire with bonus mental damage. Or you could shoot Viper Arrows to summon a viper every round. Archives of Nethys Afflictions Character Creation + Ancestries Archetypes Backgrounds Grappling Bolt Item 0 Legacy Content Uncommon Source PFS Guide pg. Climb Speed Source Player Core pg. When shot, this ammunition sheds bright light in a 20-foot radius (and dim light to the next 20 feet) for 10 minutes. 0 A climb Speed allows you to move up or down inclines and vertical surfaces. Climbing is an athletics check that is typically 10 feet on a critical success, 5 feet on a success, nothing on a fail, and begin falling on a critical fail. 317, PRPG Core Rulebook pg. Heightened (+1) The damage increases by 1d12. Ancestries Source Player Core pg. The next time you make an attack roll before the end of your turn, roll it twice and use the better result. 463 4. 5 Each creature's rules appear in a stat block, with a structure similar to those of feats, spells, and magic items. 0 Anyone can worship a deity, but those who do so devoutly should take care to pursue the faith's edicts (behaviors the faith encourages) and avoid its anathemas (actions considered blasphemous, and could cause a god to revoke their blessings). 0 Most characters in Pathfinder carry weapons, ranging from mighty warhammers to graceful bows to even simple clubs. Because creatures have more abilities than those game elements, however, their statistics include more entries, many of which have special formats. The rope can be pulled free with an Interact action and a successful DC 20 Athletics check. If you wear your climbing kit, you can access it as part of a Climb action. For use with the Pathfinder 2e system in Foundry VTT. 529 Aura faint transmutation; CL 3rd Slot none; Price 3,000 gp; Weight 3 lbs. Reposition [one-action] Attack Source Player Core pg. Archives of Nethys Afflictions Character Creation + Ancestries Archetypes Backgrounds Classes Feats Skills. 0 A villain on the run steals a carriage and sends the characters on a chase through the city, or the characters find an ancient airship and decide to take it for a spin. Archives of Nethys Actions | Activities. The bolt can be removed with an Interact action, which causes it to melt harmlessly without detonating. Each poison's stat block includes the Price and features for a single dose. When you use Magic Arrow, you can choose a type of magical ammunition that is typically not available to the type of ammunition you're using—for example, you can use climbing bolt on an arrow, even though that magical ammunition is normally only found on bolts. Bolstering your athletic and martial abilities with mystical talents, you achieve rare heights with the bow or crossbow-transforming arrows or bolts into eldritch ammunition, sending projectiles zig-zagging unerringly to their targets, and manifesting arrows that can deliver spells or even instant death. Critical Success The creature takes 4d6 bludgeoning damage and is blinded for 1 round and dazzled for 1 minute as saltwater sprays into its eyes. Each time you do, select three If you take damage while climbing, you must succeed at an Athletics check against the DC of the surface or fall. If you need it you need it. To anchor a grappling hook, make an attack roll with the secret trait against a DC depending on the target, typically at least DC 20. These attacks each increase your multiple attack penalty, but you don’t increase your multiple attack penalty until after you make all the spell attack rolls for blazing bolt. Shorter than traditional arrows but similar in construction, bolts are the ammunition used by crossbows. Boots of Elvenkind Amazing if combined with Cloak of Elvenkind. Surface or Activity Athletics DC Slope too steep to walk up 0 Knotted rope with a wall to brace against 0 Knotted rope or rope affected by rope trick 5 Rope with a wall to brace against 5 Surface with ledges to hold on to or stand on Nethys, god of magic, attained such immense mastery of magic as a mortal that he was able to witness everything that transpired across every plane of existence, an accomplishment that fueled his own divine ascension. e. Archives of Nethys Character Creation + Classes Feats Prestige Classes Races Ring of Climbing: 2,500 gp: Ring of Jumping: 2,500 gp: Ring of Sustenance: 2,500 gp: This crossbow can deliver alchemically infused bolts. Make a ranged spell attack roll against your target's AC; if the target has any circumstance bonuses to AC (such as from a shield or cover), reduce that bonus by 2 for this attack. 0 Price 5 sp Hands 2; Bulk 1 Climbing Kit (Extreme) Item 3 Source Core Rulebook pg. You can throw a grappling hook with a rope tied to it to make a climb easier. A piece of shining ammunition gives off a faint glow. <br /><br The shaft of this bolt is wrapped with fine twine. If you critically fail a climbing check, you can attempt to grab a ledge as a reaction, which is normally a reflex save (there is a skill feat called Rapid Mantle to make this an athletics Shorter than traditional arrows but similar in construction, bolts are the ammunition used by crossbows. The lightning bolt sets fire to combustibles and damages objects in its path. Category: Temperature: Fatigue: Damage: Incredible cold-80º F or colder (-62º C or colder) 2 hours: Moderate cold every minute: Extreme cold-79º F to -21º F (-61º C to -29º C) You hurl a bolt of saltwater from your extended hand. Vehicles Source GM Core pg. 0 Skill Athletics (Untrained) Requirements You have both hands free. Make a ranged spell attack against a target within range. You're off-guard while climbing unless you have a climb Speed. This azure bolt is carved in the shape of an undulating snake, its bared fangs framing the point of its head. Goggles of Night Darkvision on demand. 241 4. The shaft of this bolt is wrapped with fine twine. By accepting a –5 penalty, you can move half Climb Speed Source Core Rulebook pg. <br /><br /> For each additional action you use when Casting the Spell, you can fire an additional ray at a different target, to a maximum of three rays targeting three different targets for 3 actions. If you take damage while climbing, you must succeed at an Athletics check against the DC of the surface or fall. Anytime you take damage while climbing, make a Climb check against the DC of the slope or wall. You’re not flat-footed while Climbing and can Climb with a hand occupied. 0 With special gestures and utterances, a spellcaster can call forth mystic energies, warp the mind, protect themself against danger, or even create something from nothing. The strange weapon has a metal bracket mounted on the side of the stock near the lath. Grappling hooks bite deeply into the wood of the railing. On a hit, the target takes 2d6 fire damage, and on a critical hit, the target takes double damage. 235 2. You must still use another hand and both legs to Climb. On a success, you deal 3d4 piercing damage. Site Owner: Rose-Winds LLC (Blake Davis) Archives of Nethys Character Creation + Classes Feats Prestige Classes Races Skills Traits Mythic Index. Deities Source Player Core pg. The attack ignores circumstance penalties to the attack roll and any flat check required due to the target being concealed or hidden. 559 4. Most creatures need to succeed at Athletics checks to Climb, but if you have a climb Speed, you automatically succeed and move up to your climb Speed instead of the listed distance. 35 2. Level 5. Portable bridge: 200 gp: 60 lbs. 115 Archives of Nethys All Spells Arcane | Divine | Elemental | Occult | Primal Focus Spells | Rituals. Critical Specialization Effects Source Core Rulebook pg. Climbing Bolt Nice tool for climbing, quick and automatic. When an activated sky serpent bolt successfully hits a target, the bolt takes the form of a snake made of pure lightning, dealing 2d12 electricity damage to all creatures in a 30-foot line (DC 19 basic Reflex save) starting from the target. Pocket Stage Your personal stage for an emergency performance. Creatures Equipment Setting You call down a small bolt of lightning on the target, dealing 4d12 electricity damage. 0 Your character's ancestry determines which people they call their own, whether it's diverse and ambitious humans, insular but vivacious elves, traditionalist and family-focused dwarves, or any of the other folk who call Golarion home. Necklace of Fireballs I Decent backup plan if things go Archives of Nethys Afflictions Character Creation + Ancestries Archetypes Backgrounds Clawed Bracers, Climbing Bolt, Cloak of Illusions, Cloak of Illusions You point your finger and project a bolt of magical energy that stutters in and out of phase until it reaches the target. cuwa vwuhi wlmc esvb sbby oanah tpz znwci bgdvm docul